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Old Nov 09, 2007, 02:15 AM // 02:15   #1
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Default Healer's Boon, Heal Party and LoD updates

Please discuss.

LoD's cast time has been increased to 2s, heals slightly less and is no longer conditional for <80% party members.

On the other hand, Heal Party has improved healing. Combined with the new Healer's Boon (no longer needs an upkeep, has a duration), Heal Party can heal strong amounts of life with 1s cast (halved by Boon) and only 2s recharge opposed to 5s of LoD. But granted 15 Energy cost.

Was LoD's change aimed to hit hybrid monk backlines?

I like the new Healer's Boon quite a bit, what do you all think about the changes to Monk skills? Only Healing Prayers skills were changed!
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Old Nov 09, 2007, 02:16 AM // 02:16   #2
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Glimmer of Light is totally overpowered, now.
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Old Nov 09, 2007, 03:03 AM // 03:03   #3
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HP under HB at 14 heal is 129 health for 15 energy. It's nowhere near what LoD used to be.

HB will be pretty strong if the recharge isn't increased.

As for Glimmer, I'd rather have the old LoD than the new Glimmer.
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Old Nov 09, 2007, 03:19 AM // 03:19   #4
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....now Word of Healing.....holy sht!
Heals more than half my HP bar for only 5 energy, and spammable too!
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Old Nov 09, 2007, 03:22 AM // 03:22   #5
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Until the functionality of Glimmer is changed, the fact remains that it's still an elite Orison, and therefore a waste of a skill slot imo.

As for LoD and the new Heal Party/Healer's Boon.. well it still doesn't stack up to LoD hp/energy wise. Great news for the HM HB monks, but I could care less.
I'll be keeping LoD until there's something better.
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Old Nov 09, 2007, 03:25 AM // 03:25   #6
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I can't stand the new LoD. IMO, it is now weaker than its non-elite counterparts. How does that make sense? The biggest advantage it had over heal party was not the amount of healing, but the shorter cast time. In situations where Heal Party was sure to be interrupted, LoD at least had a chance as long as the caster wasn't hexed. Now you might as well forget it. It just as likely to get interrupted, and heal party heals for more. Why even carry LoD anymore?
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Old Nov 09, 2007, 03:38 AM // 03:38   #7
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Glimmer and WoH are still redundant garbage.
The only way to make those two skills relevant is to remove Dwayna's Kiss from the game.

I admit that I really like the change to Healers Boon, but the Healer's Boon + Heal Party combo is still terrible.
The Healers Boon + Heal Party combo takes up a ridiculous three slots on your bar (with GoLE) to do what LoD did in 1 slot. And even then it's still not nearly as good as LoD was because of GoLE's long recast and bad synergy with Heal Party (GoLE is much better suited for PS/SB, because unlike HP you'll actually want to cast PS/SB twice in immediate succession, which is what GoLE requires to be at all effective).

Quote:
Originally Posted by jesh
I'll be keeping LoD until there's something better.
As sad as this sounds, I think I might have to agree with you.
Better to take a skill that's bad than a skill that's bad AND redundant (WoH and Glimmer).

The only other alternatives are Healers Boon with single-target heals and a couple prot spells, or full prot with a prot elite and Gift of Health.

Last edited by Grammar; Nov 09, 2007 at 03:43 AM // 03:43..
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Old Nov 09, 2007, 03:58 AM // 03:58   #8
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Glimmer of Light is very appealing now for the increased health and 1 sec recharge.

Sure, it's an Elite version of Orison of Healing...but LoD is an elite version of Heal Party.

Anti-Pressure has gone to shit, but A-net was probably just looking for more variety in monk bars.

Every group used an LoD monk.

Perhaps we were too spoiled. :/

I predict more WoH monks.
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Old Nov 09, 2007, 04:14 AM // 04:14   #9
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How is Glimmer appealing now?

What does it do that RoF and Dwayna's Kiss don't already do for you?

In the battle of the pointless redundant healing elites, WoH beats Glimmer.
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Old Nov 09, 2007, 04:50 AM // 04:50   #10
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Quote:
Originally Posted by horseradish
Glimmer of Light is very appealing now for the increased health and 1 sec recharge.
Albeit, you need e-management, i find it more appealing.

Edit: It's nice to have a heal that's always ready for you when you need it. I'm not saying that it's the best elite to replace LoD. I'm saying it's one of the most efficient heals available to monks imo. If one is a good hybrid monk, then the only bigass heal you need is Infuse Health. Dwayna's Kiss is an excellent spell...but you can't target yourself with it. The only self heal hybrid monks brought was LoD, and now that's gone. RoF is an excellent spell too, but the maximum heal is not always guaranteed.

WoH does beat Glimmer. I never said otherwise. They're just different heals.

Last edited by horseradish; Nov 09, 2007 at 05:10 AM // 05:10..
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Old Nov 09, 2007, 05:09 AM // 05:09   #11
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Quote:
Originally Posted by Grammar
How is Glimmer appealing now?

What does it do that RoF and Dwayna's Kiss don't already do for you?

In the battle of the pointless redundant healing elites, WoH beats Glimmer.
While I wouldn't take Glimmer over WoH myself, its a decent heal with a very short cast and now a short recharge. RoF and Dwayna's both have a great POTENTIAL(RoF has a good chance of being wasted on a low dmg wand attack), but Glimmer has a consistent heal. And Glimmer is one of the few skills that can reduce the need for "redundant" healing skills, due to the short recharge. Its not always all about healing for the most with the least energy, because you can't save a life with a skill thats recharging.
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Old Nov 09, 2007, 05:13 AM // 05:13   #12
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Quote:
Originally Posted by horseradish
I predict more WoH monks.
Stole my prediction. But how would that work? I mean, you still need some sort of a LoD (Heal party, etc.) but without boon it wouldn't work as well as LoD did.

So you're shot, a nice single heal (less infuse health comes to mind) or a nice party wide heal.

You could possibly do both, but that would make your energy drop too quickly.
Edit:
I reread my statement about infuse health and realize, WoH is not needed. Almost every kill comes in through a spike in some way, so infuse health would still be used incredibly more often, and WoH would just drag down a skill slot.
..course if you went up against a condition pressure team..... Ugh.
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Old Nov 09, 2007, 05:20 AM // 05:20   #13
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hehe my bad. :P

well...i dunno what's gonna replace LoD. As it was said before, there really isn't a replacement.

hmm...

maybe ele's will bring heal party! :O
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Old Nov 09, 2007, 05:22 AM // 05:22   #14
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Quote:
Originally Posted by mr_stealth
And Glimmer is one of the few skills that can reduce the need for "redundant" healing skills, due to the short recharge.
The 1 second recharge on Glimmer is fools gold; it's still not good enough to be the only heal on your bar. The only thing that would make Glimmer good is if it could free up a slot on your bar for another prot spell. And the only way it could do that is to replace both RoF and Kiss, making it the only targeted heal on your hybrid bar. However, it's not nearly good enough for this task.
You still need to take a second targeted heal, which defeats the purpose of Glimmer:

-Replacing RoF with Glimmer is not worth the elite slot
-Replacing Kiss with Glimmer is not worth the elite slot
-Taking all three is ridiculously redundant and not worth the elite slot

Arguably, this speaks more to the strength of RoF and Kiss than to the weakness of Glimmer, but it is what it is, and Glimmer is pointless because of it.

Last edited by Grammar; Nov 09, 2007 at 10:22 PM // 22:22..
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Old Nov 09, 2007, 05:39 AM // 05:39   #15
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Who said it had to be the only heal on your bar?

Who said it had to free up a skill slot?

It's not the 1 second cast, it's the 1 second recharge, which is HUGE for a HEALING spell.

If it's not worth the elite slot to you then it's not, but that doesn't mean it's a bad elite. You can take whatever you want, but don't dismiss an elite that is obviously useful.

Yes, the monk bar is crowded, but replacing a skill with Glimmer on one monk of two wouldn't hurt at all.

If the choice was Glimmer of Light or ______ then yeah, there's a dilemma.

but the choice is Glimmer of Light or ______ or ______ or ______ or ______or______.

We are supposed to make effective skill bars. Glimmer will work for some, but not most, like LoD.

I see it as a challenge and opportunity to improve the metagame.

There will be groups without an LoD monk. That is epic. The metagame is changing. Hell, Glimmer of Light might change back, but we have to work with what we have and not what we wish.

Last edited by horseradish; Nov 09, 2007 at 05:44 AM // 05:44..
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Old Nov 09, 2007, 06:16 AM // 06:16   #16
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I was referring more to Glimmer being a replacement for other healing skills like Ethereal, Whisper, or Orison. It can easily be a viable replacement for any combination of those. I would only see Glimmer as a possible replacement for Dwayna's if most of the party didn't have enchants and I was in an area lacking hexes, and even then I would not be willing to give up WoH for it.

For a healing build, if I *had* to choose between *only* RoF and Glimmer, I'd take Glimmer any day because RoF would require at least a 9-10 in prot to match it(and thats only if triggered to its maximum effect). There are other prot skills that can be used effectively with less attribute investment, allowing more points into healing/DF, and using the RoF/Glimmer slot for another non-elite healing skill.

Last edited by mr_stealth; Nov 09, 2007 at 06:19 AM // 06:19..
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Old Nov 09, 2007, 06:31 AM // 06:31   #17
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My initial reaction (for PvE) is to keep the hybrid bar with HBoon and DKiss. Holy Haste + LoD is weak due to exclusion of prot spells.

Something like:

HBoon {E}
DKiss
Heal Party
RoF
PS
SoA
Aegis
GoLE

Big heals, solid prot, and e-mgmt all in one. I get the feeling that HBoon will be overpowered in PvE.

As for PvP, it will be interesting to see how the monk meta goes.

Edit: Forgot to put in Heal Party.

Last edited by JoeKnowMo; Nov 09, 2007 at 08:18 PM // 20:18..
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Old Nov 09, 2007, 06:39 AM // 06:39   #18
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I had some fun with this in RA

[skill]Protective Spirit[/skill][skill]Glimmer Of Light[/skill][skill]Reversal Of Fortune[/skill][skill]Guardian[/skill][skill]Draw Conditions[/skill][skill]Mending Touch[/skill][skill]Holy Veil[/skill][skill]Channeling[/skill]

I took glimmer instead of ZB because I found glimmer was better at topping of the red bars, and I was able to keep my teamates up longer. I was able to drop gift of health which freed up a slot.

You may not like this build. Whatever, it works for me...
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Old Nov 09, 2007, 08:25 AM // 08:25   #19
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LoD has been nerfed in the most awful way imaginable, really. I wish aNet could nerf stuff a bit more elegantly, smashing a skill into the ground with a sledgehammer isn't the way to go imho. Guess they just wanted to shake up the GvG meta'. Healers boon, however, is totally haxx now.

PvE monks got the shaft though, that's what I mean with 'elegant nerfs'.
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Old Nov 09, 2007, 09:33 AM // 09:33   #20
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Quote:
Originally Posted by bungusmaximus
LoD has been nerfed in the most awful way imaginable, really. I wish aNet could nerf stuff a bit more elegantly, smashing a skill into the ground with a sledgehammer isn't the way to go imho. Guess they just wanted to shake up the GvG meta'. Healers boon, however, is totally haxx now.

PvE monks got the shaft though, that's what I mean with 'elegant nerfs'.
Not all us heal monks would run LoD. From what I could glimse while grinding sunspear points a few hours ago, LoD was the only one treated like a pinata.

There was much cheering on alliance chat. What was nerfed worse, was Splinter Weapon. RIP.

I have it, just because I have all monk skills, but I don't think I've ever used it. It got pounded into the most unimaginable boring spam-builds I have ever seen in 3 campaigns + expansion of playing guild wars.
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